Mobile apps
An app your customers find their way around the first time, built for iPhone and Android, and published on the stores.
- iOS
- Android
- Flutter
- React Native
- Swift
- Kotlin
How we work
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We map the user’s journey
Before any code, we draw the app’s screens and the paths between them: from opening the app to finishing what the user came for. We try it with you as a prototype before building.
- A clear map of screens
- An interactive prototype to try before coding
- Design that follows iPhone and Android guidelines
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We build the features
We build the app with one technology for both systems (such as Flutter or React Native) or each system’s own language when needed, turning features on one by one and testing each.
- One app for iPhone and Android
- Connected to your site, system or store
- Notifications, sign-in and payments
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We publish it on the stores
We prepare the app’s pages on the App Store and Google Play, go through store review, and follow crashes and ratings after launch, with updates.
- Submission and review follow-up
- Crash and performance monitoring
- Updates after launch
What you get
- App screen design and an interactive prototype
- An app for iPhone and Android
- A dashboard or integration with your system
- Publishing on the App Store and Google Play
- Support and updates after launch
Frequently asked questions
Do I need an app, or is a website enough?
If your customers come back often (repeat orders, bookings, follow-ups), an app gives them faster access and notifications. If most visits are one-off, a fast website is enough to start.
Flutter or each system’s own language?
Flutter and React Native build both apps from one codebase and save time and cost; native languages (Swift and Kotlin) suit apps that need top performance or very specific features.
Can the app be rejected by the store?
It happens, especially when an app is incomplete or has broken links. We prepare the app to the review guidelines and follow up on any notes until it is accepted.